![Additional file sumo vehicle type](https://loka.nahovitsyn.com/65.jpg)
Veins11pRadioDriver: as used by platooning vehicles, to encapsulate/decapsulate packets going to/coming from the 802.11p NIC.HumanInterferingProtocol: the module that generates interfering packets.If you look inside the file, you will see that it only uses 3 modules: In examples/human we create HumanCar.ned, which is very similar to Car.ned (the OMNeT++ instance for a platooning vehicle) but only uses the HumanInterferingProtocol we defined. To keep things separated, we created a new one, called PlatoonsPlusHumanTraffic, which is located under src/plexe/traffic.Ĭreate a new vehicle module: we create a new vehicle OMNeT++ compound module that will be the instance of our human-driven vehicle. We can either modify it to inject our human-driven vehicle, or create a new one. The only important thing that it does is to define a different ID for its sent beacons, so that platooning vehicles will simply ignore packets received from human-driven vehicles.Īs the beacon ID for platooning vehicles is 12345 we simply choose a different one for human-driven vehicle, i.e., 12349.Ĭreate a new traffic manager: the standard traffic injection class ( PlatoonsTrafficManager) only injects platooning vehicles.
#Additional file sumo vehicle type code
Its code is very simple and it does only send periodic beacons. The sample protocol is located under src/plexe/protocols and it is called HumanInterferingProtocol. In addition, this will keep the code nice and clean, as we will not mix platooning and non-platooning vehicles code. One reason is that, in reality, a vehicle might run a different application and thus a different protocol. Such a vehicle will not use the beaconing protocols used by platooning vehicles.
![additional file sumo vehicle type additional file sumo vehicle type](https://www.team-bhp.com/forum/iipcache/64009.jpg)
We also give it a blue color, so we will be able to distinguish it from platooning vehicles (red):Ĭreate a beaconing protocol: the OMNeT++ module instance for the human-driven vehicle will be different from a platooning vehicle. This will be our human-driven vehicle type.įor this vehicle, we do not use the CC car following model, as the vehicle will simply use a human-behavioral model. Adding a new vehicle type: with respect to the SUMO configuration files in examples/platooning/sumocfg, we simply add a new vehicle type to the file.To implement this scenario, we do the following steps: The example is located in the examples/human folder under the Plexe-Veins source folder. The simulation runs an 8-car platoon as in the first example, but this time it also adds an additional human driven vehicle which generates network interference by periodically sending IEEE 802.11p frames.
#Additional file sumo vehicle type how to
To help you understanding how to do something like this, we prepared this tutorial.
![additional file sumo vehicle type additional file sumo vehicle type](https://s3.amazonaws.com/cdn.freshdesk.com/data/helpdesk/attachments/production/14059466813/original/oC21khLMtN73TYp55bEp7BTAYgpYoqFtTA.png)
So far, using this feature was not trivial, as it required to know very very well some of the core principles of both OMNeT++ and Veins. One of the design features of Plexe is the possibility of including non-platooning vehicles in the simulation.
![Additional file sumo vehicle type](https://loka.nahovitsyn.com/65.jpg)